

Crafters will now offload their own crafting stations if there's nothing left to craft (farmers will offload crops now too).Only usable when under level 5 (use this to unlock head harvesting early-game) Added a context option, "inspect biowaste".Increased many crafting durations and reduced exp earned.Increased goo dropped from slimes from 1 to 4-7.Reduced sell price of tier 2 and above crafted items, so that it's more difficult to become god emperor of finance.Also increased max base size from 36 to 38 There is now a 6 floor gap between your starting boundary floor and your starting build limit. Increased starting player base by 4 and decreased starting floor size by 2.Decreased cost to warp to Asteroid Ridge and The Atlantic Sector (we'll be removing the warp cost soon).Doors now have their own "wreck" model when they're destroyed.Toilet is now a -1 memory when used as a bed, because colonists shouldn't enjoy sleeping in a toilet (disgusting colonists will continue to receive a +2 memory for sleeping toilets).More can be crafted at the Medical Desk and also found in the Medilab. This is similar behavior to marking mining nodes for harvest. Containers found in the wilderness can now be marked for "scavenge", and your colonists will automatically "dump" their contents.Player's base is now expanded only when warping, and boundary floors are no longer automatically extended.Including caves, a zen station, medical outposts, and more. Added many new generated "mini-dungeons" around the player's base.Colonists now have a chance to get infected when performing missions.Increased duration of missions and the required skill level to perform them.

Added back the ship, missions, and the starmap.Use to it instantly heal an organ to 100%. Loot containers in derelict stations can now be marked for scavenge, using the mining/harvest tool.Ĭolonist will automatically pick up any loot that's been marked, and bring it back to the station. We also added a Supply Station, for early-game crafting, along with a new recipe for a small medkit. There are a recipes for making grilled biomass, slinker bacon as well as something called 'regular' beef steak. We added a grill, for cooking food early-game.
#STARMANCER WALLPAPER UPGRADE#
You can earn them from contracts and use them to upgrade the ship as well as machines and crafting stations. We've made the ship a lot smaller, to fit the new base sizes and missions have been re-balanced a bit to fit the new gameplay introduced in The Wilderness. The ship, missions, and the starmap have returned.
